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[Sticky] Ark PvE & Genisis / Upcoming Change

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Acecas3
(@acecas3)
Posts: 42
Member
 

Without the augment part of the upgrade station you cant take the items over what a max ascendant would be. so you only take it so far. and the better the starting BP the better the items etc

 

 
Posted : 26/12/2019 11:53 pm
(@maximus_deximus)
Posts: 14
Active Member
 

Replace the Pimp stuff for 

MOD ID: 741203089 

Exo Rp Decor as it gives u lots of lovely deco an usefull things and reduces count of mods by 1

Also the raft mod has alot of usefull stuff like meat spoiler beer barrel etc

 
Posted : 26/12/2019 11:59 pm
(@maximus_deximus)
Posts: 14
Active Member
 

@acecas3

As some ones whose tested this in single player when u create a Bp > craft > make new into a bp you can push it past the "Limit" through sheer crafting skill if u put at 100 lvl points intoa  crafting chr

 
Posted : 27/12/2019 12:01 am
(@xantr)
Posts: 7
Active Member
 

https://steamcommunity.com/sharedfiles/filedetails/?id=1092784125

 

this mod is awesome, adds new griffins to the game, (mountain gryphon and arctic gryphon) that are breedable, lay eggs and have a baby model.

 
Posted : 27/12/2019 12:28 am
Acecas3
(@acecas3)
Posts: 42
Member
 

ok i will look at it again and test

 
Posted : 27/12/2019 10:26 am
(@probiotic)
Posts: 3
New Member
 

S+ should be part of it, however mutator should be blocked out.
Yeah, i started and found dino's with 120+ in dmg and my game became boring real quick also the 100% imprint bonus contributed to my personal loss of interest also, maybe reduce that.
My plan was to start fresh for new expansion anyway to experience it to the fullest.

 

 
Posted : 27/12/2019 11:13 am
(@probiotic)
Posts: 3
New Member
 

Also day/night cycle made any lighting or atmospheric night experiences obsolete. I prefer having some night not 99% day and 2 minutes dark only.
(sorry could not edit my post, its pending moderation...)

 
Posted : 27/12/2019 11:46 am
(@griffildur)
Posts: 15
Active Member
 

brilliant, months of work, breeding, getting colours, getting event colours, chibies, all for nothing.

I've spent so much time breeding and I am not even half way through what I want and someone makes a decision on what's "good" for me.

Since you obviously made up your minds already there's nothing I can say that seems to matter.

 

 
Posted : 27/12/2019 1:21 pm
Dan reacted
 Dan
(@dcuk6)
Posts: 5
Active Member
 

Yep,  Ive spent so long breeding Rex's which i havnt got to use yet.  Just got selection of Chibi's, built up a auto base so it keeps itself going.

I dont think i can start again on PvE for now. So wish all the best on the new servers at the start.

 

If this is a definite, then if anyone wants to have the 188 base melee rexs to play with or any Chiibi's like reaper, giga then you might as well mess around with them.

 

What happened to the mod that auto removeed decayed bases etc?  

I understand the issues, can mods just not be removed?

 
Posted : 27/12/2019 2:53 pm
(@brando)
Posts: 3
New Member
 

Builders helmet, eco decor stuff instead of the pimp my stuff

 
Posted : 27/12/2019 4:23 pm
(@brando)
Posts: 3
New Member
 

Also keep s+, add  ark additions the collection

 

This post was modified 4 years ago by Brando
 
Posted : 27/12/2019 6:09 pm
(@theloat)
Posts: 1
New Member
 

We only just recently started on the server having not played for about a year. Even though the wipe means losing what we have done in the last month I dont really mind if it means longer term stability for the servers. Starting over isnt exactly the hardest thing in the (ARK) world.

I'd like to see S+ kept as a mod because things like the S+ Nanny are a life saver when it comes to breeding and the S+ pipes/electrics make it a lot easier to design a base without it looking like a total mess. I'd agree with the comment I saw elsewhere in the thread and in Discord that you should just remove the S+ mutator, augment, etc if that's what is allowing people to rush to an OP state.

The only thing for me really is that I dont see the point in playing now until the wipe is done, and from how this community has been I'd rather stick around here than spend time hunting for yet another one. Might be a stupid question but is it not possible to wipe and then add the mods after? Almost a baseline go-live then slowly bring the mods online as each one is agreed within the community?

My final comment would be that if you are removing the Dan Inject rifle mod then you might want to think about the Difficulty Level. At the current set level the standard tranq arrows are a pain to knock dinos out.

 

 
Posted : 27/12/2019 7:27 pm
 Kae
(@kae)
Posts: 4
New Member
 

Can we take a look into removing death recovery mod, i feel like the mods are going in a good direction to balance and i think this would ultimately balance it out, 

 

At the moment you do not risk your high tier gear which makes life easy for you, introducing this risk would make people think twice about taking what they dont want to lose

 
Posted : 27/12/2019 8:43 pm
(@zhoubaba_72)
Posts: 3
New Member
 

I would say no to fast flyer at least you can get 100%on a wyvern without it getting uncontrollable 

 
Posted : 27/12/2019 8:51 pm
(@mrjasonsly)
Posts: 6
Active Member
 

LC Lanterns

fancy lights

Mod ID: 907611463

6.913 MB

Homing Pigeon

Lost flyers, equipped with crafted anklets will fly back to a Placed flag when its activated.

Mod ID: 655261420

61.255 MB

First forum post XD

 

 

 

 

 
Posted : 28/12/2019 1:07 am
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